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Articles/Chapters/Volumes | |||
Publication | Issue | Title | |
H-ermes. Journal of Communication | N. 17 (2020) - Ridefinizioni | Traumi videoludici: la ricerca della stabilità emotiva in "Hellblade: Senua's Sacrifice" e "The Town of Light" = Trauma in video games: Searching for emotional stability in "Hellblade: Senua's Sacrifice" and "The Town of Light" | Details PDF |
Matteo Genovesi | |||
H-ermes. Journal of Communication | N. 24 (2023) - Spazialità | Attraverso lo spazio-tempo: la narrazione ambientale in Immortality = Through space and time: environmental storytelling in Immortality | Details PDF |
Matteo Genovesi | |||
H-ermes. Journal of Communication | N. 15 (2019) - Schermi | Videosguardi videoludici: la sua storia e le cinque notti = Eyes on video game screens: her story and five nights | Details PDF |
Matteo Genovesi | |||
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